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Now if you cast fire, it will burn longer.Ĭhapter 1: You will find it across the lake, shortly after hearing someone scream. Magicka Guide to Magicks MagickĬover the area with Grease. They are a set of devastating spells that you can use against your enemies or for your allies and can be performed by pressing the skill keys in a set order. Magick are powerful spells that you earn/find while playing Magicka story levels and can summon at any time. In particular, ERA for frost lightning storms is great in combination with QFAS beam (hit them before they hit the storm and the storm will freeze them solid, while doing continuous damage) and healing mines EW are the best way to heal yourself in single player.ĮFQA = Steam Lightning Storm? I forgot to try this.ĮW = Healing Mines, ~550 healing, knockback in multiplayerĮSF = Fire Mines, sets on fire and knockbacksĮSFA = Fire Lightning Mines, sets on fireĮSFQA = Steam Lightning Mines? Forgot to test this.There are 21 different Magick Combinations that you can find in the vanilla game. Maybe someone else can find a use for them? You also missed about half the walls - QR (Ice) can be subsituted for D (Earth) for all of the walls, though it seems really bad - the walls disappear super fast. I don't have the damage numbers, but here's some basic information. Damage listed is per mine.ĮS = Arcane Mines, large knockback, 225 damageĮW = Healing Mines, 599 healing, knockback in multiplayer.ĮSF = Fire Mines, sets on fire, knockback, no initial damage.ĮSFA = Fire Lightning Mines, sets on fire, 260 damage.ĮSFQA = Steam Lightning Mines, wets, 260 damage.īesides walls, shield spells can also make mines and storms. Places mines in a semicircle around you or in a complete circle if you use shift+mouse2. Total damage for the Steam Lighting Storm is around 1500.ĮF = Fire Storm, sets on fire, 30 damage.ĮA = Lightning Storm, 30 damage, fast ticks.ĮFA = Fire Lightning Storm, sets on fire, 30 damage, fast ticks.ĮRA = Frost Lightning Storm, chills, 30 damage, fast ticks.ĮFQA = Steam Lightning Storm, wets, 60 damage, fast ticks. Total damage for the 30 damage storms is around 750, not counting firedamage. With shift+mouse2 adds a circle around you. Projectiles deal a lot more damage if loaded.ĭQ = Waterball ~80 damage for direct hit, no splash damage, wets.ĭSF = Arcane Fireball ~500 damage, sets on fire.ĭSQ = Arcane Waterball ~500 damage, wets.ĭSR = Arcane Coldball ~500 damage, chills.ĭSQF = Arcane Steamball ~850 damage! wets.Ĭreate a lasting aoe in front of you. Area of effect (shift+mouse2) deals less damage than the projectiles. Sends a projectile that does AoE damage when it lands.
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QRAS = Ice/Lighting/Arcane projectile 655 damage!
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QRA = Ice/Lighting projectiles 430 damage Area of effect attacks (shift+mouse2) do slightly more damage than one projectile. If loaded, fires more powerful projectiles in a thinner cone with longer range. Shoots 3 projectiles per ice element in a shotgun effect. SAQF = Steam/Lighting beam ~650 damage! wets.Ĭan be cast in a semicircle by mouse2 or in a complete circle with shift+mouse2ĮDQ = Wet wall of Stone - Wets/blocks enemies.ĮDF = Burning wall of Stone Burns/blocks enemies.ĮDW = Green wall of Stone - Can't find any special effect.ĮDS = Red wall of Stone - Can't find any special effect.ĮDR = Cold wall of Stone - Chills enemies.ĮDQF = Steam wall of Stone - Seems to have same effect as the Wet wall of Stone.ĮDQR = Icy wall of Stone - Seems to have same effect as Cold wall of Stone. SAF = Fire/Lighting beam ~284 damage, sets of fire. SAR = Cold/Lighting beam ~235 damage, chills. SF = Fire beam ~100 damage, sets of fire. AOE damage (shift+mouse2) is 4x the rays "per tick" damage. This list is far from complete but here are some of the combinations with effects and damages that I have found so far.ĭamage states is per "tick" of the ray. Edit/ An updated prettier list has been added to the wiki over at.
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